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Photogrammetry works

A couple of photogrammetry pieces I did for a fashion museum using Metashape and Blender.
The first is a jacket by Spanish fashion designer Manuel Pertegaz, and the second is a wooden block print used to stamp clothes.

Blender Eevee render

Blender Eevee render

Metashape point cloud

Metashape point cloud

Mesh and texture clean up, polish and scene setting in Blender

Mesh and texture clean up, polish and scene setting in Blender